In my freetime, I enjoy going to the gym, cooking, and making music (piano, beats, etc)!
Implemented a regression testing framework in C# and Python to automate DriveSafe device workflows, increasing QA invoice testing throughput by over 100× while ensuring the correctness of newly developed code.
Linked regression testing backend to intuitive UI, enabling QA testers to run tests solely through the interface.
As a part of KWF's AI team and BioAcoustics project, we focus on researching state-of-the-art techniques for audio data processing, bird classification, and general machine learning methods. We are developing upon this rapidly growing frontier, and designing, building, and testing an architecture to be deployed on edge devices for the use in counter-poaching efforts, specifically in Costa Rica's Osa Peninsula.
An wonky tape machine with obscure random audio effects, made using Max/MSP and Processing.
A hybrid autoencoder-generative adversarial network (AE-GAN) for low-frequency signal denoising, trained on a dataset of 1000+ audio files.
A video made with visualizations from the Manim Community Library, on the foundational binary classification perceptron algorithm.
Ever wondered what those addictive sorting algorithm visualizations on youtube would look like with polar coordinates? No? Well here it is anyways :)
A fun twist on the original Conway's Game of Life with the added ability to change musical scales, tempo, and for living cells to play notes.
use them as album covers
Ann Arbor, Michigan
Nichols Arboretum
North-East Michigan
Forest
El Yunque, Puerto Rico
Stream
Ann Arbor, Michigan
Nichols Arboretum